WONDERLAND Wiki

WONDERLAND Before the Coaster: Levels 5–6

This page is only Levels 5–6. Full 1–8 order: Levels Walkthrough. The ride after level 6 is Coaster Chase, not this page.

Levels 5 and 6 start after Wormy Chase. Maps run longer. The loop does not change: Lumins → Zippy → Ticket quota → train.

Do not treat level 6 as a last chance to dump every Lumin into Wormy if the group is already split.

What to do

  1. Re-form after Wormy. Shared lives are often already down.
  2. Hit the quota first. These floors are easy to over-explore.
  3. If the group splits, Radios only help if two people already bought them. Otherwise stay on Zippy.
  4. Be on the train together at the end of level 6. The coaster is a hold-on sequence, not a farm.

Threats

Same roaming roster, longer corridors. Owl and Balloon Head still punish staring. Fake Rabbit doors still waste time.

Next

After level 6: Coaster Chase / Star Angels. Then Last Trains: Levels 7–8.