WONDERLAND Before the Coaster: Levels 5–6
This page is only Levels 5–6. Full 1–8 order: Levels Walkthrough. The ride after level 6 is Coaster Chase, not this page.
Levels 5 and 6 start after Wormy Chase. Maps run longer. The loop does not change: Lumins → Zippy → Ticket quota → train.
Do not treat level 6 as a last chance to dump every Lumin into Wormy if the group is already split.
What to do
- Re-form after Wormy. Shared lives are often already down.
- Hit the quota first. These floors are easy to over-explore.
- If the group splits, Radios only help if two people already bought them. Otherwise stay on Zippy.
- Be on the train together at the end of level 6. The coaster is a hold-on sequence, not a farm.
Threats
Same roaming roster, longer corridors. Owl and Balloon Head still punish staring. Fake Rabbit doors still waste time.
Next
After level 6: Coaster Chase / Star Angels. Then Last Trains: Levels 7–8.