WONDERLAND Gear
Shop items with Ticket prices, when to buy them, and the badges they unlock.
All Gear articles
Gear
15 articles
Backpack in WONDERLAND
The Backpack is the starter inventory in WONDERLAND. It holds shop gear and pickups during a run.

Bandaid Box in WONDERLAND
The Bandaid Box costs 400 Tickets and heals you or a teammate. Official badge: Healing Factor.

Bandaid in WONDERLAND
The Bandaid is a 110-Ticket single-use heal. Use it on a teammate to protect shared lives and earn Team Player.

Hammer in WONDERLAND
The Hammer costs 450 Tickets. It is Wonder’s “safety” tool and the item you want for the finale breakers.

HealthBox in WONDERLAND
HealthBox tracks shared team lives in WONDERLAND. When it empties, the run is over for everyone.

Lure in WONDERLAND
The Lure costs 450 Tickets. Throw it to pull a mascot off a grabbed teammate or a bad corner.

Minigun in WONDERLAND
The Minigun costs 1,000 Tickets. It is loud and effective; buy it only after the train quota is safe.

Radio in WONDERLAND
The Radio costs 140 Tickets and talks to any other Radio. Buy it when the five-stack actually splits.

Stopwatch in WONDERLAND
The Stopwatch costs 80 Tickets and delays Wonder’s arrival. It is the first shop buy in most WONDERLAND runs.

Trumpet in WONDERLAND
The Trumpet costs 180 Tickets and plays a triumphant tune. Official badge: Musician.

Wander Doodle Map in WONDERLAND
Wander’s doodle is the free WONDERLAND map. Use it to skip Rabbit’s fake doors and find the train.

Wander Mask in WONDERLAND
The Wander Mask costs 280 Tickets and lets you see threats through walls. Official badge: See Them.

Wonder Dust in WONDERLAND
Wonder Dust costs 150 Tickets and gives a short speed burst for WONDERLAND chases and train sprints.

WonderLite in WONDERLAND
WonderLite is the starter flashlight in WONDERLAND. Skins hatch from Wonder Eggs. Equipping one awards Light the Way.

Wonder Mask in WONDERLAND
The Wonder Mask costs 700 Tickets and hides you from threats. Official text says breaking it damages you.