WONDERLAND Wiki

WONDERLAND Characters Guide: Counters, Enemies & NPCs

This page is the counter table (friendly, grab, stare, instant-kill). Full character sheets live under Units. Chase sequences: Mole, Wormy, Coaster, Boss.

Friendly or useful

CharacterRoleWhat you do
ZippyPathfindingFeed Lumins. Formerly called Packy.
WormyTickets, later a chaseSpin the red button and convert Lumins. After level 4, run.

Instant-contact threats

CharacterTriggerCounter
GnomeTouch the “friendly” gnomeNever touch it. Spider form kills on contact.
MoleScanner after level 2Slow, but contact kills. Route and jump; do not fight.
Jack in a boxStanding next to it too longKeep moving. Community pages say about two seconds of idle contact starts the transform.

Grabs and prompts

CharacterAttackInput
TitjackFast unicycle grab, hammer while heldSlide to avoid; mash E if grabbed
BallerinaKatana pinMash E. Not an instant kill
JesterTongue / grabComplete the on-screen prompt (E or timed click)
AliceLarge scissorsBreak line of sight, change rooms, do not duel

Do not look

CharacterIf you stareCounter
OwlDraws a gun from its beakCover, break LOS, listen for hoots
Balloon HeadYour head becomes balloonsLook away. Yellow raincoat, balloon head

Other hostiles

CharacterBehaviorCounter
Rabbit / BunnyFake doors, jumpscare, small damageWander Doodle. Awards Meet Bunny
SmileSteals LuminsHit Smile to knock the pile back
Star AngelCoaster chase after level 6Hold the ride; badge is The Divine
WonderShopkeeper, then hunt when the timer diesTop-hat escape in front of the shop
WanderFinale with WonderFollow the boss route. The map is named after Wander; the character is not safe